Rules & Magic Generators

Character Generator

Core classes, abilities, saves, skills, equipment, spells, and level-1 character creation.

Encounter Generator

Encounter distance, reactions, surprise, initiative, and Morale checks.

Maritime Conditions

Vessel selection, sea weather, river travel adjustments, storm damage, and galley risk.

Retainer Generator

Retainer type, wages, shares, hiring acceptance, and loyalty/Morale.

Property & Investment

Household upkeep, maintenance, taxes, exploding investment returns, and bankruptcy.

Spell Generator

Random Cleric or Magic-User spells by level plus Magic-User starting spellbooks.

Strange Waters II

Random magical fish effects and the two-fish melange table.

Summon Entity

Forms, appendages, powers, abstract forms, casting save, and domination resolution.

Weird Vortex

All twenty random Weird Vortex outcomes with relevant dice resolved.

Firearms

Pistol, arquebus, musket, firing mechanisms, rifling, costs, reload time, and misfire checks.

Witchlamp Aura

Aimed, touch, and area-effect spell deflection outcomes.

Vision Spell

Vision result resolution with offering/sacrifice bonuses.